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Final Fantasy XIV’s Expansion “Stormblood” Details

Square Enix sent in a media kit giving the full rundown on the upcoming Final Fantasy XIV expansion dubbed “Stormblood.”


Stormblood


The expansion will include the following elements:

Story

New tales of daring and adventure await as the Warrior of Light prepares for a journey beyond the borders of Aldenard. Yet what new dangers await in Gyr Abania and Othard in the Far East? Behold the beauty of these distant lands and the beastmen and primals that threaten to plunge them into chaos.

New Adventures

From the mightiest of mountains to the darkest of depths, adventurers have braved all manner of dangers for want of spoils and glory. In an endeavor to bring ever richer experiences to the intrepid heroes of Eorzea, two esteemed guest creators have been invited to partake in creating harrowing new challenges for the realm’s bravest adventurers. Adventures in Eorzea will never be the same again.

New Features

Everything from inventory space to battle mechanics have been fine-tuned to improve day-to-day life as the Warrior of Light. Together with new jobs and new features such as swimming, a brand new gaming experience is just on the horizon.

Journey to the East

Ala Mhigo
An occupied city-state located in a mountainous region of eastern Aldenard. The nation was plunged into chaos twenty years ago when its masses rose up in rebellion against the tyranny of the mad king Theodoric. However, unbeknownst to many, it was none other than the Garlean Empire that had been pulling the strings from the shadows the entire time. They quickly set about moving in to take control of Ala Mhigo as anarchy reigned, and have remained in control of the nation for the past twenty years

Gyr Abania <Ala Mhigo>


Stormblood_1


A region formerly controlled by the city-state of Ala Mhigo. Located in the eastern reaches of Abalathia’s Spine, surrounded by perilous mountains, the area was known for its strict devotion to the deity Rhalgr. This changed, however, after the occupation as the area’s temples were laid to waste.

Doma

Upon the eastern banks of Othard lies Doma, the lands from which the ninja and samurai hail. Invaded twenty-five years ago by the Garlean Empire in their relentless effort to expand their borders, this oncepeaceful nation now struggles under the imperial yoke. In the wake of a recent large-scale uprising that ended in failure, a majority the civilians have been stripped of even their most fundamental freedoms.

Azim Steppe <Doma>

A vast expanse of grassland that stretches across the far reaches of northern Othard, the Azim Steppe is said to be the ancestral home of the Au Ra, and remains to this day the home of the nomadic Xaela clan. Devout worshipers of the Dawn Father and the Dusk Mother─Azim and Nhaama─the Xaela are known for their unique set of beliefs. They are divided into fifty different tribes, all of which are very territorial and are engaged in a constant and fierce battle for land.

Yanxia <Doma>

Through Yanxia flows the One River, upon whose shores the city-state of Doma has been built. Having fallen to Garlean rule, the nation’s once proud and mighty Doma Castle is now occupied by the imperial viceroy and her host of brutish men. Citizens here struggle to eke out a living in the face of oppression, which comes in the form of punishing taxes and grueling physical labor.

Ruby Sea<Doma>

Through Yanxia flows the One River, upon whose shores the city-state of Doma has been built. Having fallen to Garlean rule, the nation’s once proud and mighty Doma Castle is now occupied by the imperial viceroy and her host of brutish men. Citizens here struggle to eke out a living in the face of oppression, which comes in the form of punishing taxes and grueling physical labor.

New City

Kugane
A city across the Ruby Sea from Othard, Kugane stands as the only port in Hingashi whose docks remain open to foreign vessels in the era of occupation. Here, ships from all corners of the world can be found, and it is not uncommon to even see Eorzean galleys and Garlean warships docked side-by-side. The bustling center of trade boasts a beautiful cityscape and also serves as a den of espionage and political intrigue.

Beast Tribes/Primals

Susano
Lord of the Revel, summoned by the Kojin tribe in an act of desperation. From the myriad of deities housed within the three sacred treasures of the Kojin, Susano stepped forth to answer their pleas for deliverance. This divinity of the sea sees battle as a celebration, but challengers will find no revelry nor mercy at the edge of his fabled blade, Ame no Murakumo.

Kojin

An aquatic beast tribe commonly found on and near the Ruby Sea. Their settlements lay beneath the waves, where they thrive on the endless bounties of the deep. Unlike other beast tribes, they do not worship a single deity, for they believe gods exists in all things. Perhaps in part due to this conviction, they have a penchant trading and collecting all manner of effects.
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